Monday 12 April 2010

Strategy Again

I am finding my slow pace of development irksome. I have today been thinking of strategies to get another short example game out quite quickly.

Among these strategies are:

Complete the first section of the game quickly, without further refinement, and forgetting the next section.

So:
- Junk
- Dockside doors
- Elevator

I'll just get on with that.

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